Virtual Reality expanding in phobia and PTSD therapy, education, gaming

By Irene Cruz

It always sounded like science fiction — technology that could make you feel like you’re standing on the edge of a building, walking on a balance beam, or sailing in the middle of the ocean.

But now, virtual reality technology has advanced to the point where that dream…has become a reality.

Virtual Reality headsets were one of the big-ticket items landing under Christmas trees last year, with many consumers ready to step into the 3-D gaming world. And as popular as those trendy pieces were, the entertainment industry isn’t the only place VR is striking it big in 2017.

Experts predict you’ll see more headsets in the classroom, in doctors offices treating phobias and Post Traumatic Stress Disorder [PTSD], in the workplace, and on the internet bringing you to the latest news scene. Virtual Reality has been around for about three decades, but past issues — technology was too expensive, the equipment was clunky, people got motion sickness, the software wasn’t realistic — held the product back from popularity on the market.

“In the last two or three years, there has been a real frenzy about the equipment,” Dr. Skip Rizzo, a professor for USC’s Institute for Creative Technologies, said. “Pretty soon, a virtual reality headset is going to be like a toaster. Everyone is going to have one. You may not use it every day, but every home will have one.”

The education field is looking into the technology as well, possibly for surgical training, combat training, and special needs classes.

“Autistic children sometimes take better to virtual reality – to computers – than they do to humans,” Dr. Brenda Wiederhold, president of Virtual Medical Center in San Diego, said. “We can train autistic children how to cross streets, how to order at a restaurant, how to behave more social appropriately.”

 

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European Medical Journal – Innovations

Interactive Media Institute, Virtual Reality Medical Center, and the Panamerican University School of Medicine in Mexico City recently published findings on the use of virtual reality (VR) surgical pain distraction in the January 2017 issue of the European Medical Journal – Innovations. In a study of 115 participants, researchers found people who viewed immersive VR environments reported less pain during and after their gastrointestinal surgical procedure than those who did not. The researchers call for further investigation into whether VR can be used to supplement or replace traditional pharmacological anesthesia.

 

This research adds on to studies already examining the use of VR in pain attenuation, but is one of the first to use VR during surgical procedures. Not only did the patients report lower pain scores, but the success of the treatment suggests the potential of VR to help lower the need for medications like anesthesia. Additionally, the surgeon rated his stress lower and completed surgeries faster when patients were in VR. The reduction of pain without pharmacological substances can 1) help lower costs for public health institutions, 2) reduce the risk of complications, and 3) decrease patient recovery time.

 

Contact author:

Dr. Brenda K. Wiederhold

Virtual Reality Medical Center

frontoffice@vrphobia.com

Access full text:http://emjreviews.com/therapeutic-area/innovations/virtual-reality-assisted-anaesthesia-during-upper-gastrointestinal-endoscopy-report-of-115-cases

Vázquez JL, Wiederhold BK, Miller I, Wiederhold MD. Virtual reality assisted anaesthesia during upper gastrointestinal endoscopy: report of 115 cases. EMJ Innov. 2017;1[1]:75-82. http://emjreviews.com/therapeutic-area/innovations/virtual-reality-assisted-anaesthesia-during-upper-gastrointestinal-endoscopy-report-of-115-cases/

European Medical Journal – Innovations

Interactive Media Institute, Virtual Reality Medical Center, and the Panamerican University School of Medicine in Mexico City recently published findings on the use of virtual reality (VR) surgical pain distraction in the January 2017 issue of the European Medical Journal – Innovations. In a study of 115 participants, researchers found people who viewed immersive VR environments reported less pain during and after their gastrointestinal surgical procedure than those who did not. The researchers call for further investigation into whether VR can be used to supplement or replace traditional pharmacological anesthesia.

 

This research adds on to studies already examining the use of VR in pain attenuation, but is one of the first to use VR during surgical procedures. Not only did the patients report lower pain scores, but the success of the treatment suggests the potential of VR to help lower the need for medications like anesthesia. Additionally, the surgeon rated his stress lower and completed surgeries faster when patients were in VR. The reduction of pain without pharmacological substances can 1) help lower costs for public health institutions, 2) reduce the risk of complications, and 3) decrease patient recovery time.

 

Contact author:

Dr. Brenda K. Wiederhold

Virtual Reality Medical Center

frontoffice@vrphobia.com

Access full text:http://emjreviews.com/therapeutic-area/innovations/virtual-reality-assisted-anaesthesia-during-upper-gastrointestinal-endoscopy-report-of-115-cases

Vázquez JL, Wiederhold BK, Miller I, Wiederhold MD. Virtual reality assisted anaesthesia during upper gastrointestinal endoscopy: report of 115 cases. EMJ Innov. 2017;1[1]:75-82. http://emjreviews.com/therapeutic-area/innovations/virtual-reality-assisted-anaesthesia-during-upper-gastrointestinal-endoscopy-report-of-115-cases/